European Comission public consultation on ICT research & innovation strategy

This news item on PublicTecnhology.net reports that the European Commission has launched a public consultation to search for the best strategies to boost Europes ICT research and innovation until 2020.

The Commission believes that Europe is underperforming in both the level and intensity of its research and innovation investments, with only 33% of research and innovation in developed economies worldwide being in ICT.

The three main questions asked within the consultation are:

1. What are the main challenges ahead for ICT research and innovation? As the ICT revolution continues, what are Europe's key priorities for research and innovation?

2. How, and in what fields, should Europe aim to lead? Europe has world industrial and technological leaders in key fields such as telecommunications and embedded systems. How can advances in these areas be reinforced and what new areas should a leadership profile be sought?

3. What is the role of public policy in putting Europe at the forefront of ICT innovation? How can research policy be consolidated to create a European market for ICT innovation? How can complementary policy fields such as standardisation, licensing and intellectual property regimes be adapted to support the early commercialisation of research results?

If you would like to contribute, visit the consultation site - "Shaping the ICT research and innovation agenda for the next decade" and have your say!

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Word arrays as a tool for consultation analyses?

I keep seeing blog posts with colourful word arrays. So, thought I'd join in. Here's Wordle's take on our delicious bookmarks.



Essentially, this is a visual representation of what we have posted about the most, or at least the tags/labels we have used. It reminds me of some of the ways that cluster analyses are presented. There are some examples of these in Edial Dekker's slideshare on data visualisation - the Great War soldier visual is particularly effective.

Wordle also has the option to paste in text. I've seen reference to this being used with documents, and it makes me think it could be an interesting research tool. At least for demonstrating what is really being said. Perhaps as an initial indicator for consultation analyses...? Lots of possibilities!

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Engaging with your "clients" in health and education

I've just come across two interesting news items - one about the use of Web2.0 in the Health sector and another about using online games to encourage children to respond to a consultation about play spaces.

Although the full text is not available without paying a hefty sum, the Executive Summary of the E-health 2.0 report is available. The report offers an overview of twenty "leading e-health 2.0 providers", and discusses a number of themes that emerge from this overview, including: Transparency in the health system; Rebalancing the doctor-patient relationship; Consumer empowerment; Empowerment through connectivity; and Mobilisation of data. According to Public Technology.net "The profiles provide a snapshot of innovation across healthcare: from organisations providing online communities for patients with specific conditions, tools for chronic disease management, sites that enable patients to rate the quality of care they receive, together with tools to enable clinicians to better search for and share research data."

The second story I saw came from the Department for Children, Schools and Families. The Playspace consultation tool is a neat online tool which is aimed at 8-13 year olds to try and get them involved with a national consultation on the development of play spaces. In a Sims type game it allows kids to create their ideal playspace, and they earn credits to buy cool things (like skate ramps, swings, etc) for their playspace by answering child-friendly questions based around the consultation.

I suppose what struck me most about these is the way in which technology is changing the relationship between organisations and their 'clients'. Whether that's through finding interesting and fun ways to engage children and therefore enable them to contribute to developments in their world, or encouraging greater interaction, support and freedom of choice through the use of social networking in the health sector.

It's encouraging engagement, interaction, involvement and ownership of these issues and with increasing familiarity and access to technology it seems likely to become more prevalent in every part of our lives.

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